Robot Coding
With Robot Coding, we offer unique and exciting ways for children to develop computational thinking skills through working with various robots including block robots, unplugged and unplugged robots, AI coding robots, and physical coding robots.. Our sessions involve hands-on activities that enhance cognitive, creative integrated thinking and computational thinking skills.
Block Coding (Plugged Coding)
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Build robot to code
Build own Robot
Build robot to code
Unplugged Coding
Our Unplugged Coding curriculum introduces children to the screen-free exciting world of Robotics in a fun and engaging way. Focusing on computational and logical thinking, children will develop their creativity and learn fundamental coding skills that set the foundation for a future in computer science, engineering, and math. Give your child a head start with this innovative program.
Line coding with Ozobot
Screen free class for young friends
Find a Gem with Turtlebot
Line coding with Ozobot
AI Robot Coding
Our AI Coding curriculum is designed to introduce students to the world of programming through the Scratch program. With MIT Scratch 3.0 software and Cubroid blocks, students learn the basics of coding while having fun. Our hands-on approach encourages creativity and helps students explore the connection between the real world and programming.
AI Coding (CuroAI)
AI Coding (CuroAI)
Physical Coding
The physical coding involves interacting with the physical world in addition to a screen. Students will learn to take in data from sensors that measure light, motion or temperature, and use that data to control devices such as motors, speakers and lights. This makes learning to code easier to understand, and more engaging for all learners. Physical computing is a fun and exciting way to learn to code, and we invite you to join us on this digital journey today.
Physical coding
Connect to real world
Connect to real world
Physical coding
STEAM (Science Technology Engineering Art Math)
STEAM Education is an approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking.
Using STEAM education results in students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century! This comprehensive article will help you understand the keys to a meaningful STEAM effort.
Science, Technology, Engineer, Art, and Math
Science, Technology, Engineer, Art, and Math